chapter 3 update part 3
I have posted the first half of the update as a lot of minor changes have been made.
the biggest is making patterns to make the gb version playable with the hazards as now you can play the monochrome gameboy versions without having to look up what the hazard is. this is one that is across multiple levels.
water:2x2 square checkered pattern.
lava: solid color
poison: long black stripes
toxic waste 1x1 square checkered pattern
I also added more keybinds to the list of keybinds (you may use any of those binds not just the first one)
I also updated the pc versions to match the keybinds of the browser version
I added two more maps to chapter 3. once I finish the story path, I will start linking up the story and change the setting to allow you to go into chapter 3.
I am going to update the Game Design document after I post this.
Files
Get Temporal Light: Shadow Flame
Temporal Light: Shadow Flame
Status | Released |
Author | TimeSpaceWarrior |
Genre | Platformer, Adventure |
Tags | Fantasy, Female Protagonist, Game Boy ROM, Sci-fi |
More posts
- level 5 development progression97 days ago
- minor update due to engine being updated99 days ago
- crystal's cookie special level is now doneSep 02, 2024
- minor updateAug 23, 2024
- update on game progressAug 20, 2024
- Frequently asked questions.Aug 14, 2024
- github repository releasedJul 31, 2024
- level 4 releaseJul 31, 2024
- minor update.Jul 30, 2024
- starting level 4Jul 30, 2024
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