chapter 3 update part 3


I have posted the first half of the update as a lot of minor changes have been made.

the biggest is making patterns to make the gb version playable with the hazards as now you can play the monochrome gameboy versions without having to look up what the hazard is. this is one that is across multiple levels.

water:2x2 square checkered pattern.

lava: solid color

poison: long black stripes

toxic waste 1x1 square checkered pattern

I also added more keybinds to the list of keybinds (you may use any of those binds not just the first one)

I also updated the pc versions to match the keybinds of the browser version

I added two more maps to chapter 3. once I finish the story path, I will start linking up the story and change the setting to allow you to go into chapter 3.



I am going to update the Game Design document after I post this.

Files

TL-Shadow Flame.pocket 1 MB
53 days ago
TL-Shadow Flame.gb 1 MB
53 days ago
TL-Shadow Flame.gbc 1 MB
53 days ago
TL-Shadow Flame.zip Play in browser
53 days ago
Temporal Light-Shadow Flame linux.zip 278 MB
53 days ago
Temporal Light-Shadow Flame windows.zip 289 MB
53 days ago

Get Temporal Light: Shadow Flame

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