update 0.0.1.1


bug list fixed

interacting with the foxberry tree doubles the hp value until it underflows. 

fixed bad math.

heal player(int $healing_amounts = 1,int $temp = 0,int $temp2 = 0)

$temp = $healing_amounts + $blairs_HP

$temp2 = ($blairs_HP*120)/100

if($temp>$temp2){//checking if the additions would exceed 120% HP

$healing_amounts = $temp-$temp2//original

$healing_amounts = $temp2-$Blairs_HP //new code

}

if($healing_amounts > 0)

{

$Blairs_hp+=$healing_amounts

display "blair was healed\nby \$healing_amounts points"

}

add a blocker on the projectile activating indoors. moved the projectile_index out of main and inside the else branch that checks if indoors

b button only enables. when copying from dark foundation run_state was in a different variable number. apparently I only changed the left side of the =

Files

web.zip Play in browser
16 days ago
prelude to hyperion-browser keybindings.gb 1 MB
16 days ago
prelude to hyperion-gbc only version.gbc 1 MB
16 days ago
prelude to hyperion-standard version.gb 1 MB
16 days ago

Get Temporal Light:Prelude to Hyperion

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